Ladies and gents, the “Wiimote beater.”
Naysayers may dismiss the SIXAXIS’ tilt sensors as a pale imitation of the Wii Remote’s more sophisticated motion-sensing capabilities, but Sony reckons that the PlayStation Eye camera, the direct successor to the EyeToy, has even greater potential for motion-sensing gaming than the Wii’s unique gaming wand, because it can pinpoint the exact position and angle of an object within a 3D space.
At least, that’s the verdict from Sony Japan’s Kazuhito Miyaki, Executive Producer on The Eye of Judgement, the first PS3 title to utilise the PlayStation Eye. However, Miyaki was keen to point out that beating the Wii at its own game with the camera will all come down to the ingenuity of developers.
"All of the different Eye Toy games that we've made so far and the wide range [of gameplay] that we have delivered shows that the camera isn't the key device, it's what we do with it that's important," Miyaki told CVG.
When asked about how the motion-sensing capabilities of the PlayStation Eye compared to the Wii Remote, he replied, "In Eye of Judgement it's all about summoning the creatures. With other games it'll be about creating a whole different dynamic so, in a way, you could say there is much more potential and ability in our technology."
So, got that, kids? PlayStation Eye vs. Wii Remote is now the new most popular internet squabble for the rest of 2007, so get composing those incensed diatribes. Good thing this came about really, particularly as the whole Blu-ray and HD-DVD farce was on the cusp of boring us to ACTUAL TEARS.