Yours for roughly the price of a new DVD. Tricky to complain, eh?
The Wii Zapper has left many who have already tried it a tad cold - including, it should be said, this blogger. But that doesn’t mean it’s been entirely struck off our list yet. For one, that $20 (£10 / €15) price point is terribly enticing; then there’s the small matter of the game that comes bundled with it, Link’s Crossbow Training.
Here's a title that is not only cheap as chips but - shock, horror - actually looks like it could be more than passable for a pack-in bonus - certainly, these first screens are encouraging. There’s no Tingle to aim at yet, but we live in hope.
Scroll down and click for the goods. The Wii Zapper and Link’s Crossbow Training will ship in the US on November 19th.
Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.